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Izlare Lenix
Vengeance Unbound RISE of LEGION
1088
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Posted - 2014.11.01 09:10:00 -
[1] - Quote
Why does the sentinel splash resistance bonus not apply to REs?
REs clearly do splash damage so the sentinel bonus should apply but it doesn't.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1088
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Posted - 2014.11.01 09:22:00 -
[2] - Quote
It does not. I have tested it multiple times. I have the numbers to prove but am too tired to post them now.
Don't forget the REs do -20% to shields combined with a -25% to splash damage this means an adv RE should not be able to kill my lvl 5 amarr sentinel with 450 shield and 1080 armor yet the adv RE does kill that fit.
The only way to explain that is the -25% to splash damage is not applying.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1092
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Posted - 2014.11.01 14:42:00 -
[3] - Quote
Atiim wrote:Better Question: Why should it?
Because it is a specific bonus for the sentinel class that is supposed to help it fulfill its role of point defense.
Also, if this bonus isn't working against RE splash damage, it makes me wonder if it is working for grenades, mass drivers and missile launcher splash damage.
Just because you don't like the bonus doesn't mean it shouldn't be working.
And frankly I'm tired of a 1500hp adv weapon killing my 1530hp pro suit when the -20% to shields and -25% splash damage bonus should be reducing the REs +20% armor bonus more than enough to keep me alive, yet adv REs continue to blow me up.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1093
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Posted - 2014.11.01 17:16:00 -
[4] - Quote
Multiple REs should kill heavies. The point I'm trying to make is if the splash damage bonus was working than a single adv RE should not kill some of my fits but they do, which means CCP needs to look into if the splash damage reduction is working properly because I am certain the bonus is not working.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1093
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Posted - 2014.11.01 18:14:00 -
[5] - Quote
Eruditus 920 wrote:Izlare Lenix wrote:Why does the sentinel splash resistance bonus not apply to REs?
REs clearly do splash damage so the sentinel bonus should apply but it doesn't. Boundless RE's make the issue a moot point. I run them on a Heavy Hunter scout fit as it's about the only way to remove multiple Fat from an area without having to suicide. Still may die anyway though.
If the -25% splash bonus worked properly a single boundless RE would NOT kill a pro amarr sentinel with base shields and 4 complex armor plates. That sentinel should still have around 400 armor after a single boundless RE but currently that sentinel dies.
Even if the resistance bonus only applied to armor the AK.0 would survive but I'm pretty sure the bonus is also supposed to apply to shields as well so the heavy should absolutely survive a single boundless.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1094
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Posted - 2014.11.01 22:43:00 -
[6] - Quote
Eruditus 920 wrote:Izlare Lenix wrote:Eruditus 920 wrote:Izlare Lenix wrote:Why does the sentinel splash resistance bonus not apply to REs?
REs clearly do splash damage so the sentinel bonus should apply but it doesn't. Boundless RE's make the issue a moot point. I run them on a Heavy Hunter scout fit as it's about the only way to remove multiple Fat from an area without having to suicide. Still may die anyway though. If the -25% splash bonus worked properly a single boundless RE would NOT kill a pro amarr sentinel with base shields and 4 complex armor plates. That sentinel should still have around 400 armor after a single boundless RE but currently that sentinel dies. Even if the resistance bonus only applied to armor the AK.0 would survive but I'm pretty sure the bonus is also supposed to apply to shields as well so the heavy should absolutely survive a single boundless. Then it's working as intended. If a prototype remote explosive couldn't take out a mercenary then everyone would just run Heavy suits. I shouldn't need a tank to kill a clone. It's bad enough as it is but no one talks about it.
If CCP wants a boundless RE to kill brick fit sentinels that's fine. But they gave sentinels a bonus to prevent being OHK from remotes and that bonus is currently not working.
All I want to know is if the splash damage resistance on sentinels not applying to REs by CCP design or is it just another coding error. If it is an error, it needs to be fixed asap.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1094
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Posted - 2014.11.02 00:13:00 -
[7] - Quote
I'm not denying REs are a good tactic. But the only reason a single scout can drop one RE and kill 2-3 pro heavies is because the resistance bonus is NOT working. All I want to know is why did CCP give sentinels a bonus that is not working.
And apparently no one understands this so I will break it down. To be clear, I have tested multiple fits with REs and it is not 100% clear how CCP calculates RE damage. But it is clear that zero splash resistance is in the formula.
An Ak.0 with a damage mod and 4 complex plates has 450 shields and 1344 armor.
Currently a boundless RE does 1750 damage.
It takes 563 damage to get through shields due to -20% damage to shields (563 x 0.80=450) This leaves 1187 RE damage, which then recieves the +20% armor bonus. 1187 x 1.20 = 1425. This 1425 damage remainder is what currently destroys the remaining 1344 armor and OHK the Ak.0 sentinel because the -25% splash resistance bonus IS NOT working.
If the splash damage bonus was working it would look like this against the same Ak.0
1750 x 0.75 ( 25% splash resistance) = 1313 damage. It still takes 563 damage to get through shields leaving 750 damage. This then recieves the +20% bonus to armor making it 900 damage. 1344 armor minus the remaining 900 damage means the Ak.0 should still have around 444 armor remaining give or take.
Even if CCP calculates the RE damage differently there is 444 hp of wiggle room that dictates the Ak.0 should still survive a single boundless re. Even if the splash resistance bonus only applied to armor this Ak.0 should still have around 200 hp left after a single boundless re.
The fact that this plated Ak.0 currently doesn't survive proves the splash resistance bonus is not working. As I already stated all I want to know if this is intentional on CCPs part or if it is another error that needs to be fixed.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1094
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Posted - 2014.11.02 00:42:00 -
[8] - Quote
Ghost Kaisar wrote:Izlare Lenix wrote:I'm not denying REs are a good tactic. But the only reason a single scout can drop one RE and kill 2-3 pro heavies is because the resistance bonus is NOT working. All I want to know is why did CCP give sentinels a bonus that is not working.
And apparently no one understands this so I will break it down. To be clear, I have tested multiple fits with REs and it is not 100% clear how CCP calculates RE damage. But it is clear that zero splash resistance is in the formula.
An Ak.0 with a damage mod and 4 complex plates has 450 shields and 1344 armor.
Currently a boundless RE does 1750 damage.
It takes 563 damage to get through shields due to -20% damage to shields (563 x 0.80=450) This leaves 1187 RE damage, which then recieves the +20% armor bonus. 1187 x 1.20 = 1425. This 1425 damage remainder is what currently destroys the remaining 1344 armor and OHK the Ak.0 sentinel because the -25% splash resistance bonus IS NOT working.
If the splash damage bonus was working it would look like this against the same Ak.0
1750 x 0.75 ( 25% splash resistance) = 1313 damage. It still takes 563 damage to get through shields leaving 750 damage. This then recieves the +20% bonus to armor making it 900 damage. 1344 armor minus the remaining 900 damage means the Ak.0 should still have around 444 armor remaining give or take.
Even if CCP calculates the RE damage differently there is 444 hp of wiggle room that dictates the Ak.0 should still survive a single boundless re. Even if the splash resistance bonus only applied to armor this Ak.0 should still have around 200 hp left after a single boundless re.
The fact that this plated Ak.0 currently doesn't survive proves the splash resistance bonus is not working. As I already stated all I want to know if this is intentional on CCPs part or if it is another error that needs to be fixed. I want to see this in game. Is it possible that you were standing directly on the explosive, making it deal direct damage instead of splash? Do you have recording equipment?
I don't have recording equipment.
But look at the description, REs only do splash damage. I have tested this standing on the RE, next to the RE and right at the edge of its range. All three times it killed me when it shouldn't have. And many, many times in pc and pubs this same fit has been killed by a single boundless RE.
Another fit of mine has 450 shields and 1080 armor and it dies to a single adv RE all the time when it shouldn't. Feel free to test it and prove me wrong.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1095
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Posted - 2014.11.02 11:09:00 -
[9] - Quote
Still waiting for response.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1095
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Posted - 2014.11.02 22:24:00 -
[10] - Quote
Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1095
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Posted - 2014.11.03 15:11:00 -
[11] - Quote
Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1096
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Posted - 2014.11.04 21:58:00 -
[12] - Quote
Izlare Lenix wrote:Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1100
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Posted - 2014.11.05 09:45:00 -
[13] - Quote
Izlare Lenix wrote:Izlare Lenix wrote:Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1101
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Posted - 2014.11.05 22:16:00 -
[14] - Quote
Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1101
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Posted - 2014.11.06 17:08:00 -
[15] - Quote
Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1107
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Posted - 2014.11.06 23:53:00 -
[16] - Quote
Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1108
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Posted - 2014.11.07 08:19:00 -
[17] - Quote
Izlare Lenix wrote:Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1108
|
Posted - 2014.11.07 16:07:00 -
[18] - Quote
Izlare Lenix wrote:Izlare Lenix wrote:Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1109
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Posted - 2014.11.08 15:07:00 -
[19] - Quote
CUSE WarLord wrote:Izlare Lenix wrote:It does not. I have tested it multiple times. I have the numbers to prove but am too tired to post them now.
Don't forget the REs do -20% to shields combined with a -25% to splash damage this means an adv RE should not be able to kill my lvl 5 amarr sentinel with 450 shield and 1080 armor yet the adv RE does kill that fit.
The only way to explain that is the -25% to splash damage is not applying. your problem with REs is not the the bonus not applying its the fact that you plate stack and can't just move out the way of the RE.
This is kinda true. But even my Mk.0 sentinel has been caught by REs.
My main problem is having a suit bonus not work. It is BS and a DEV still needs to clarify why the bonus is not working against REs.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1110
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Posted - 2014.11.09 22:32:00 -
[20] - Quote
Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1114
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Posted - 2014.11.10 00:49:00 -
[21] - Quote
Blueprint For Murder wrote:The damage from an RE is direct damage durrr. the damage from say a mass driver canister is different as it has two damage calculation one for a direct hit and the other for radial damage this radial damage is splash damage. An RE is only radial damage in its area of effect it is direct and out side of it is null. This has not gotten a dev reply because it is obvious.
Learn to read weapon descriptions.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Izlare Lenix
Vengeance Unbound RISE of LEGION
1123
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Posted - 2014.11.11 08:40:00 -
[22] - Quote
Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
|
Izlare Lenix
Vengeance Unbound RISE of LEGION
1125
|
Posted - 2014.11.13 21:07:00 -
[23] - Quote
Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Izlare Lenix wrote:Still waiting for a response from a Dev.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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